December 6th, 2012Top StoryFeminist Game Critic On Her Online Attackers: They Cast Me 'in the Role of the Villain'By Evan Narcisse The woman behind Feminist Frequency hasn't been shy about sharing stories of the harassment she's gotten while trying to create Tropes vs. Women in Video Games. Anita Sarkeesian's goal of examining how women get portrayed in video games won her lots of enemies but, according to her, they thought of themselves as heroes. Click to view In this TEDxWomen talk, Sarkeesian discusses how the harassment she's been weathering got framed as a game by her attackers, with her as the final boss. Getting her to end her efforts would be beating the game. Things didn't work out like that, though, and the furor wound up helping her more than it hurt. All Sarkeesian proposes to do is look at video games through a certain context, but the wailing against Tropes vs. Women in Video Games has been a study in disproportionate over-reaction. Hell, the comments on the YouTube video were disabled because of this over-reaction. Over at Think Progress, Alyssa Rosenberg offers up this take on the whole brouhaha, comparing Sarkeesian's detractors to lunatic fringe activists like the Westboro Baptist Church:
Sarkeesian mentions that she's been invited to talk at video game studios all over the world. Think about that. The people who create the games that her harassers think she's endangering want her to come talk to them. Maybe her ideas aren't that dangerous, then? At the very least, if you think she's way off-base, let Sarkeesian's project come to fruition first and then offer up some sort of rebuttal. Trying to silence her before she's even had her say clearly hasn't worked. |
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Thursday, December 6, 2012
Feminist Game Critic On Her Online Attackers: They Cast Me 'in the Role of the Villain’
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