Flash as Game Development Tool
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Traditional game developers sometimes try to  fight Flash’s nature when they first make the transition, but often the  best way to get the desired result out of Flash is to play to its  strengths. Take, for example, a character in a game you want to animate  depending on its state (idle, running, jumping, etc.). An artist has  given you image sequences of each of these states.
 
 
 
          
      
 
  
 
 
 
 
 
 
 
 
 
 
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