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Tuesday, June 12, 2012

'How I Met Your Mother' EP Chuck Tatham Inks New Overall Deal at 20th TV


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Onion Video Dispatch - June 12, 2012

The Onion

Strong Group Of Men Pass Women's Suffrage Act, Giving Women Right To Vote They Were Too Weak To Give Themselves 06.12.12

The Onion looks back at the release of David Bowie's 'The Rise and Fall of Ziggy Stardust,' which popularized Glam Rock, Glam Politics, and Glam Sports, Charles Darwin killing and eating the last dodo, and D-Day, when brave U.S.
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Ten More Things About Dishonored You Should Know

June 12th, 2012Top Story

Ten More Things About Dishonored You Should Know

By Jason Schreier

Ten More Things About Dishonored You Should KnowMaybe you've already seen Totilo's breakdown of 18 things you should know about Dishonored, the upcoming stealth-action game by Arkane Studios. And maybe you're still wondering why you should care.

I don't blame you: in an industry stuffed with marketing schemes and false promises, it's hard to get really excited about a video game until you see it in action. So while Dishonored has been on my radar for a while now, I was never really all that psyched to get my hands on it.

Then I played it. And now it's the game I want most this year.

You should really, truly, seriously care about Dishonored. Here's why.

  1. Even twenty minutes is enough to sell you on the game, which I played for the first time on a demo unit backstage at Bethesda's E3 booth last week. I jumped into a mission that tasked me with abducting and interrogating a physician named Anton Sokolov. To do this, I had to get through his mansion: a large, foreboding structure filled with nasty guards and one or two Tall Boys, those spindly-legged robots that look straight out of War of the Worlds. I had to find him, tranquilize him, then carry him on my shoulders to a hidden meeting point to hop on a boat that would get me the hell out of there.
  2. You can solve every situation in a number of different ways, which is a promise that a lot of games make, but not a lot keep. This is because the solutions in Dishonored seem to spring from your character rather than the environment. While a game like Deus Ex: Human Revolution might put multiple crawl vents or electric tunnels and let you decide which way you want to follow, Dishonored lets you use your abilities to figure out how to proceed. The mansion I explored had plenty of environmental decisions too, but the fun choices were all about me.
  3. There are a number of options for killing guards. Some are gruesome, like summoning a horde of plague-infested rats to devour your enemy's body and watching as they eat his clothes, then gnaw off his appendages one by one. (Just don't watch for too long, or the rats will go after you too.) Other options are more elegant: you can snipe down guards from afar with your crossbow, then use the Stop Time ability to slow down the world and slice people down, one by one. Or you could use your Possession spell to take over a guard, walk off a bridge, and zoom back to your own body to watch him kill himself. Poor guy.
  4. "People do break [Dishonored] all the time," Ricardo Bare, lead designer on the game, told me. "We ask, 'Is this break a legitimate creative decision?'" It usually is. So they usually keep it in the game. Breaking things is fun.

    Ten More Things About Dishonored You Should Know
  5. The best ability in Dishonored is a skill called Blink that lets you teleport short distances. This is, quite literally, a game changer. You can zip across the map, zooming up rooftops and under tunnels. You can Blink to ceiling fans and jump down on unwitting guards to catch them by surprise. You can teleport to areas that seem inaccessible and find hidden passageways or bits of useless (and less useless) loot. It is ridiculously fun.
  6. Don't worry, it's not too easy. With abilities to possess people and stop time—as well as your very own crossbow and sword—you might seem a bit overpowered. But it's very, very easy to get overwhelmed by a gang of enemies and immediately killed. Once I had made my way to Sokolov, I took him out with a tranquilizer shot from my bow. I then had to lug him back through the mansion, a task made particularly difficult by the fact that enemies were just about everywhere. After dying roughly four billion times, I eventually just made a beeline for the exit, blinking through crowds and running as fast as I possibly could. I made it. But it took a while.
  7. The basic structure revolves around a single hub—a bar where you'll be able to talk to your allies, buy new equipment, craft recipes, and embark on missions to assassinate corrupt nobles and try to clear your name. (Remember, you're an ex-bodyguard named Corvo Atano. You were framed for the assassination of the Empress you once protected.)
  8. There are creative ways to take down each target and you don't have to kill anybody.

    "I'll give you a good example," Bare told me. "There are these two really corrupt members of Parliament you're supposed to take out. [The Pendleton Twins.] Instead of killing them, what you can do is if you meet this crime boss... Slackjaw, if you do him some favor, he'll do something for you. The Pendleton Twins have this slave mine...

    "So you do a favor for Slackjaw, and basically he kidnaps them and shaves their heads and erases their identity and puts them in their own slave mines."
  9. What about boss fights? I asked. Surely we must have to kill bosses, no? "We don't really have boss fights in the traditional sense," Bare told me. You won't go into any foreboding rooms where the doors suddenly seal and the music suddenly changes and all of a sudden the gameplay mechanics are drastically different. You're just bringing down corrupt noblemen one by one in an attempt to clear your character's name.
  10. It's out on October 9. For Xbox 360, PlayStation 3, and PC. So unlike all those other big games I'm psyched to play—BioShock Infinite, South Park: The Stick of Truth, etc.—Dishonored will be out in just four months. I can't wait.
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Rage Against the Machine guitarist Tom Morello gives us the scoop on Orchid, his dystopian science fiction comic

June 12th, 2012Top Story

Rage Against the Machine guitarist Tom Morello gives us the scoop on Orchid, his dystopian science fiction comic

By Cyriaque Lamar

Rage Against the Machine guitarist Tom Morello gives us the scoop on Orchid, his dystopian science fiction comicTom Morello has famously lent his axe-slinging skills to such acts as Rage Against the Machine, Audioslave, and his one-man band The Nightwatchman.

But for his Dark Horse Comics series Orchid, Morello has traded pyrotechnics on a Fender Bassman for a simple pen. The guitarist told io9 his plans for this post-apocalyptic rebellion tale, which sees a prostitute-warrior named Orchid rising up against the mutants and dictatorial rule of the warlord Tomo Wolfe.

Where do readers find Orchid in the upcoming issues?

The story from the first issue builds small. The idea was to take it to a very humble place, that is a common teenage prostitute scrambling for a living. She begins to discovers the limits of the society has imposed upon her.

The tattoo on her collarbone says "Property" and the brand on her arm says "Know Your Role." You might mistake these for being the same thing, but they end up being very, very different. She discovers that her role is one far greater than the one she was born into.

Rage Against the Machine guitarist Tom Morello gives us the scoop on Orchid, his dystopian science fiction comicAs far as where we are in issue #9, there's a major development in issue #8 that sets the tone for the story. Tomo Wolfe's forces have decided to exterminate the Bridge People. The mysterious masked man has eluded his possession and that throws him into a paranoid rage. This haunts his reign, so he believes it's going to be a cakewalk to eliminate them.

How are you finding the monthly schedule of penning comics?

My esteemed editor Sierra Hahn is constantly cracking the whip for [series artist] Scott Hepburn and I to make deadlines. I love writing Orchid — it's a passion project of mine, and it provides an intellectual outlet as well. For me, it's about exploring a completely different art form. In my rock life, stuff gets done when it gets done. I like the work ethic that Orchid imposes on me. And when we're done talking, I'll march up to my studio to polish the ninth and tenth issues! I immersed myself in comics as a teenager, and it's a welcome return. The fans have been great.

What sort of real-world events and political movements inspired the story of Orchid?

My favorite fictional characters have their grounding in some historical or fictional precedent. In Orchid, it's the naming of places — the town of Gath is named after the birthplace of Goliath. Fortress Panuel is named after the Biblical spot where Jacob wrestled the angel.

Rage Against the Machine guitarist Tom Morello gives us the scoop on Orchid, his dystopian science fiction comicThe character Orchid is a composite of some of the drug addicts and prostitutes I met when I first moved to Los Angeles. I felt a lot of personal and professional rejection from the Sunset Strip heavy metal scene. It was only when I became friends with fans off the beaten track that I met this fascinating group of people. I shared my stigma with them and was surprised by their intellect, caring, and kindess. These women were both damaged and beautiful, so there's a lot of personal history there.

As for a character like Tomo Wolfe, he's a composite of Nietzsche, Goebbels, and George W. Bush. [Laughs] With regards to the politics, the four revolutionary characters — Orchid, Simon, Opal, and Anzio — have their roots in real history.

Anzio represents the liberation theologist, someone who has a strong faith and belief in helping the poor and oppressed, but is willing to pick up a sword to do it. Opal is the prototypical idealist freedom fighter. Simon is weak in military background but provides the ideological underpinnings. He's like a Lenin or Trotsky meets C-3PO. Orchid — the Spartacus of Whores — has the drive and bent that you might refer to more as a terrorist than a freedom fighter. It'll be interesting to see how her anger fuels her desire to fight back.

You've been recording a soundtrack to accompany the comic. What sort of musical cues are informing these songs?

I wanted to be able to create a beautiful, desolate soundscape for this. Two of the inspirations were Peter Gabriel's Passion from The Last Temptation of Christ and Ashes and Snow, a beautiful art show I attended several years ago that combined music and photography. That got me thinking that mediums other than film could have a soundtrack.

Orchid #8 hits stands June 27; Orchid #9 hits stores September 12. The first volume of the collected Orchid hits stands July 11; Tom will be on deck that evening at the San Diego Comic-Con for a Q&A and signing. Interior artwork in this article by Scott Hepburn; covers by Massimo Carnevale.

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Who Is Alex Lloyd And Why Does He Want To Make You Faster?

June 12th, 2012Top Story

Who Is Alex Lloyd And Why Does He Want To Make You Faster?

By Alex Lloyd

Who Is Alex Lloyd And Why Does He Want To Make You Faster?Welcome to "How To Drive Fast," a new, weekly column by native mad-cunian IndyCar racer Alex Lloyd. Each week, Alex will impart the tools, techniques and mental conditioning that will get you around a racetrack quicker, and make you a safer fast driver on the road. — Ed

Hello. My name is Alex. And I am a racecar driver.

For years, I have scoured the globe in search of knowledge and wisdom on how to become a faster driver. For me, it was about channeling my experience — and the experience of others — to enable me to win more races. Whether you are a racer in need of the same tips, or some kid who steals his Dad's BMW on a weekend to impress his latest fling, this column should provide you with some valuable tools to achieve your goals. After all, everyone wants to be able to drive faster.

When I was eight years old I pestered my father to take me to the local go-kart track. It was a dark and dingy little warehouse in Stockport, England and we used to go every Saturday. I loved it. I adored speed and the following year I began racing karts in all our local events.

A few years on, in Y2K, when Will Smith proclaimed it was the new "Willenium," I had won the British Karting Championship and leaped into Formula Ford –- a wingless, open wheel machine that is constantly sliding through each and every bend. At the tender age of 16, I became the youngest ever British racing driver.

Over the years I raced around the UK, finishing second in the 2003 British Formula Renault Championship, in a closely fought battle with now Formula 1 World Champion, Lewis Hamilton. That was a hell of a series, with IndyCar's Mike Conway and E.J Viso, as well as F1's Paul DiResta competing, amongst others.

That winter I won the Young Driver of the Year award and was named Britain's "New F1 Hope." Which was lovely.

The following winter I got my first test in a 950 horsepower McLaren F1 car and, let me tell you, that was even lovelier.

Who Is Alex Lloyd And Why Does He Want To Make You Faster?I'd always figured I belonged in America. Perhaps it had something to do with being constantly pissed on by drizzly English rain. So when the opportunity arose in 2006 to race Indy Lights (the step below IndyCar), I jumped. That year I won two of the seven races in which I competed, and I joined the championship-winning team for the following season. I won the Indy Lights championship in '07, winning eight of 16 races and became the most successful Indy Lights driver of all time. The coup de grâce was winning on both the Indianapolis oval and road course, marking me as the only driver in history to ever achieve such a feat.

After the high of 2007, I returned to land in an IndyCar and began racing at my dream level. I have now raced four Indy 500's and achieved a best finish of fourth back in 2010. Additionally, I won the Rookie of the Year championship at the end of that same season, and have enjoyed some good success in IndyCar but never received that golden ticket into one of the bigger, more well established teams, to really fight for victory on a regular basis.

Are you still awake?

Having bored you with my background, I hope you can at least appreciate that I am not some wannabe driver who has never won anything other than a street race against a middle-aged bald bloke, driving a slightly dented 1999 V6 Mustang.

Who Is Alex Lloyd And Why Does He Want To Make You Faster?My aim for this column is to dissect the techniques necessary to drive a car at its limits. To understand how best to conquer any type of racetrack and how to adjust your driving style for various cars and conditions.

Have you ever raced an autocross and been plagued with understeer, costing you valuable tenths of a second, and wondered how you can rid yourself of this issue? Ever wished you understood more about trail braking, racing lines or the ideal car setup for ultimate speed?

Everything above and more will be answered in my weekly column, so please check back. Let's get cracking, turning you into a better, faster and more well-rounded driver, capable of destroying any middle-aged bald bloke that comes your way.

Photo Credit: Getty Images/AP

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